The result of my render passes studies in Zbrush. I hope you like it.
This this the result of the first Zbrush try too. I export differents passes to Photohop direct from Zbrush. Nice option and really speed workflow. I get the Tipp from the book "ZBrush Character Creation: Advanced Digital Sculpting" from Scott Spencer. Scott Patton get this way, first.
Here are the render passes for Ulf:
...and the details of the Photoshop file: